A downloadable game

Buy Now$5.00 USD or more

I designed and wrote A Viricorne Guide for the #RPGenesis game jam — 5092 words in less than a week.

You're an adventurer (probably) come to the city of Viricorne for some purpose, and you've hired a guide named Sholor for help. It's a gamemastered game. You experience the city. You roleplay interactions with your guide and with other NPCs played by the gamemaster. Certain actions you take, like murder, and healing, and making art, and flying, require spending tokens.

Beyond that I don't really know what it's about. I'm always a very reflective and intentional game designer, but when you're designing and writing a 5000 word game in less than seven days, you lose your ability to be so reflective. You either trust your unconscious to do the heavy lifting of making it all hang together, or you don't finish the game.

So, I don't know. The game describes places you can visit in Viricorne — Onsen Raba, The Corne of Patience, The Library of Diaries, The High Trunc of the Corne of Arrival at dawn, The eastern colonnade of the Sap Market, etc. The description of Onsen Raba feels to me like the most direct glimpse of the heart of the game. It's the last thing I wrote, so maybe by the end I was more consciously understanding what my unconscious was saying?

.

.

Suggested price $7.00. Minimum price $5.00. But if the price of this game is a hardship to you, please email me at paul@halfmeme.com, or DM me on Twitter @paulczege, and I'll get you a download key, no questions asked.

Purchase

Buy Now$5.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

A Viricorne Guide, by Paul Czege.pdf 8 MB

Comments

Log in with itch.io to leave a comment.

I like this game, but I want to know what happens, if all tokens are in the discard pool. Is it the end of the game? Is there a chance for refresh? (...and are there downloadable tokens and plaques for printing anywhere?)

Hmm. When I designed it for the game jam what I wanted was for it to feel like a mechanical interlude. Like a time spent in an unfamiliar city with its own unique mechanics, which plays out, and then it's over. Like something you'd drop into the middle of your OSR game. The characters go to Viricorne to atone for their crimes, the mechanics are specific just to their time in the City, and maybe someone satisfies the Stay plaque and has to make up a new character, but otherwise when the token supply is in the discard, or players just don't have anything more they want to do, they leave, and the location and mechanical interlude is over.

If you need files for making a set of tokens and plaques, email me ( paul at halfmeme dot com ). I can get you something for how you're thinking of doing it.

That´s great. I didn´t think of the game as an interlude, but it makes sense. I think I´ll have an opportunity to use it in this vein. Thank you for the token and plaque offer. I´ll send you an email.